Fill the Grid in One Line

One line, every square, no square twice. Start on the star.

Level 1

How to play Cover Every Cell

Cover Every Cell is a fill the grid one line puzzle. The board is a grid of squares with a few dark walls. Starting from the square marked with a star, you draw a single line that moves from square to neighbouring square. The line must pass through every open square exactly once. Squares you have visited light up in blue, so you can always see what is left.

  1. Press on the star square to start your line.
  2. Drag up, down, left or right into the next square. Diagonal moves are not allowed.
  3. Avoid the dark walls and never enter a square twice.
  4. If you hit a dead end, drag back along your line to undo, then try another way.
  5. When the last open square lights up, the level is complete.

Tips for covering every square

  • Hug the walls and edges. Squares next to the border or a wall have fewer neighbours. Visit them while you are passing, or you may find them cut off later.
  • Watch for dead-end squares. An unvisited square with only one free neighbour must be the very last square of your line. If you create two of those, the level cannot be finished from there, so back up.
  • Don't split the board. If your line cuts the remaining open squares into two separate areas, you can only ever finish one of them. Keep the unvisited part in one piece.
  • Zig-zag in rows. Sweeping back and forth across open areas, like mowing a lawn, is an easy way to cover big rooms without leaving gaps.
  • Use the chessboard trick. Picture the grid as a chessboard. Every move switches colour, so if one colour has more open squares, your line must start and end on that colour.

A puzzle with a famous name

Mathematicians call a route that visits every point of a network exactly once a Hamiltonian path, after the Irish mathematician William Rowan Hamilton, who sold a puzzle game based on the idea in the 1850s. Unlike tracing every line of a figure, there is no quick rule that tells you whether such a path exists, which is exactly why these puzzles stay interesting: you have to plan, test and backtrack. A close cousin is the knight's tour on a chessboard, where a knight must visit every square once.

Grid-filling puzzles are a great workout for planning ahead and spotting traps early. They are relaxing on small boards and surprisingly tricky on large ones with many walls.

Levels and difficulty

There are 40 levels. The first ones are small 4 by 4 boards with no walls to learn the controls. The grid then grows to 5 by 5, 6 by 7 and finally 8 by 9 squares, and more walls appear in the middle of the board, where they split rooms and create narrow corridors. Every level comes from a fixed seed, so it is the same puzzle for every player, and every level is guaranteed to be solvable from its star. Your stars are saved on your device.

Why one-line puzzles are so relaxing

There is no timer, no score chasing and no penalty for experimenting. You can grab your line anywhere and carry on from that square, or pull it back one step at a time, so trying an idea costs nothing. The colours along your path shift from blue to green as you go, which makes it easy to see the order you drew in and spot where a route went wrong. Small boards take a minute, the large ones with many walls can keep you busy for a while, and every one ends with that satisfying moment when the final square fills in.

More line puzzles: trace a whole figure without lifting your pen inOne Line Draw Puzzle, or join coloured pairs and fill the board inConnect the Colors.

Cover Every Cell FAQ

How do you play Fill the Grid in One Line?

Press on the square with the yellow star and drag through neighbouring squares, up, down, left or right. Your line may not enter a dark wall square or a square it has already visited. Cover every open square and the level is solved.

Can I undo a move?

Yes. Drag back along your line to remove the last squares one by one. You can also press anywhere on your line to continue from that point; everything after it is removed. You never need to restart the whole level.

Where does the line have to end?

Anywhere. Only the start square is fixed. As long as every open square is covered exactly once, the level is complete, wherever your line finishes.

Is every level solvable?

Yes. Each level is created from a line that already passes through every open square, and the walls are added in a way that keeps that line valid. Our automated tests replay that solution for all 40 levels.

How are stars awarded?

Stars depend on how many squares you had to undo. Two or fewer undone squares earns three stars, a moderate number earns two, and any solution earns at least one star.

Does it work on mobile, and is my progress saved?

It works with touch on phones and tablets and with a mouse on desktop. Your unlocked levels and stars are saved in your browser on this device. The game is free and needs no account or download.

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